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The city of Spire is rotting from within and without. Each year the structures built onto the outside of the citys structure collapse and fall away. The cursed tear in reality, the Heart, festers deep within the centre. Disorder and chaos are a natural part of daily life for those on the edges of civilisation.
And yet: the brutal undercity of Red Row is morechaotic than ever. Where before gangs would passeach other with holstered weapons and wary glances, each keeping to their respective territories, now theyengage in open warfare, and spireblack gunsmokefloats through the dark city. Families come apart,leaving children without mothers, begging on thestreets for sustenance. The Crimson Vigil, a group ofviolent anti-aelfir reactionaries, are openly recruitingsoldiers for their forbidden cult. And a new play, TheWeeping Maiden, is touring the district and thats allanyone seems to talk about.
Things are coming apart, and ordinary peopleare getting caught in the middle. Someone is behindthis. The player characters, all of them noted professionals
in Red Row (and relative novices in the Ministry)gather their resistance cell together and startinvestigating.
Blood and Dust is a campaign frame for the Spire RPG intended to last around five sessions of play. Inside, youll find five pre-generated player characters (although players can make their own if they wish), a list of factions and events surrounding the goings-on in and beneath Red Row, and stats for relevant adversaries.