$ 36.00
SKU:
BE94014772045
Category:
Imagine a role playing game where you can sit down at anytime, with anyone and just play. You pull a character sheet out of your wallet, use a rolling app on your phone and get to it. Everyone already knows all the rules and those that dont, learn them immediately.
Charm is a universal role playing game with a simple yet versatile rule set that can be learned in minutes and offers a fully immersive game experience. A character can fit on a sheet as small as a business card.
Charm uses our intuition about a scenario to help drive the game with a focus on role playing. The game allows characters to be built so they are good at what they do. This allows each player to have a unique experience and have confidence when making decisions.
Charm includes 7 short scenarios that demonstrate how to modify the existing simple ruleset to create a new play experience.
Charm Includes:
“My favorite thing about the Charm 26 system is the flexibility to create a uniquely diverse range of characters and settings. The game is easily adaptable to any story with minimal effort and zero loss of functionality. A fantastic system for new players and old pros alike. Charm 26 is very streamlined and creates a role playing experience with minimal interruptions to dig through hundreds of pages of rules while still allowing the players to create any character they can dream up.” Jeff Lyons
“I can only speak to a player perspective, but Charm is a very easy game to learn and start playing right away. Character creation is very straightforward, limited only by your creativity and the setting you choose to play, and if you aren’t feeling creative on the spot there are lots of helpful examples in the book for aspects and archetypes to inspire you or choose from. Gameplay is very simple as well; the limited set of action types means there’s only so many resolution mechanics to internalize, and the aspect mechanics allow for players to pick and choose which checks outcomes are important to them, giving them additional agency over their story. Ultimately the system provides a group a very simple ruleset that can be quickly and easily adapted to whatever setting or story you’d like.” Nathan Shaw
“My favorite thing about Charm26 is it’s simple rules that favor meaningful choices over crunching numbers. This allows the rules to be easily adapted to multiple scenarios and the game has more than enough there to support a near endless amount of genres and game styles.” Alan Berlett